Helldivers 2 Guides: Progression, Equipment and Patch Changes
Helldivers Catalog Expansion is an independent Helldivers 2 guide site. Start with the decision you need to make: spending resources, comparing equipment or understanding a documented patch change. The site name is not an announcement of an official expansion.

New to the game? Start with the beginner guide. Choosing equipment? Use the loadout selection guide to connect weapon, support and squad roles.
Choose a guide by your question
| Your question | Start here | What the guide provides |
|---|---|---|
| Why does an old armor chart use 50%? | Armor penetration and partial damage | Dated patch evidence, an illustrative calculation and a comparison checklist. |
| Which Warbond should I save for? | Warbond comparison | Separate the unlock price, medal path and token eligibility. |
| How do I budget Super Credits? | Super Credit progress tracking | A savings-gap calculation and a way to record whole-session earning without guaranteed hourly rates. |
| What changed in the Galactic War? | Campaigns and Major Orders | The June 2026 campaign announcement and a method for reading current objectives. |
Before spending progression resources
Write down the actual upgrade or item you want, its current in-game requirements and your balance. Treat the cost of unlocking a collection separately from the cost of obtaining items inside it. Compare an upgrade with equipment you regularly use rather than buying from a ranking whose patch or evidence is unclear.
A hypothetical unlock costing 1,000 credits with a balance of 350 leaves a gap of 650. That arithmetic does not establish the price of a named item or tell you how long earning the gap will take. Our resource planning guide separates costs from inventory.
Read a patch note with its date attached
A dated official change is useful evidence, but it is not a claim that every later update preserves the same result. Identify the build, weapon, attack and target part before using a damage statement. A change to shrapnel should not automatically be applied to a weapon’s entire attack.
For example, Arrowhead’s September 2024 Patch 1.001.100 changed partial damage from 50% to 65%. That makes our previous 50% reference outdated; it does not supply a universal shots-to-kill table.
Compare recommendations on the same basis
- Progression: Check current cost, prerequisites and whether the item fits equipment you actually use.
- Loadout: Identify what your squad already covers and where it lacks a response.
- Earning: Include loading and preparation in elapsed time, and separate spending from balance changes.
- Campaign: Read the current order, deadline and stated reward conditions rather than applying a formula from an older event.
Use official support for account problems
This site cannot restore purchases, recover an account or resolve missing rewards. Contact Arrowhead Player Support for account-specific issues. Send corrections to our own articles to [email protected], including the page URL and supporting source.
About the publisher
Articles are published under the site name. We do not claim thousands of tested missions, controlled damage benchmarks or verification of every live patch. Worked examples are illustrative, and observation worksheets are suggestions rather than results collected by this site. Read about the site and our editorial policy for sources and corrections.